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Workshop: AI with LearningML in the Mathematics Classroom

This post gathers workshop materials showing how LearningML can be used in mathematics education to connect AI literacy with classroom problem solving.

Presentation:

Practice 1. The imitator

An introductory facial-recognition activity used to present LearningML and its connection with Scratch.

Tutorial video:

https://youtu.be/4CmsigSmS70

Suggested complementary resources:

Practice 2. Teaching a computer to recognize simple arithmetic word problems

This activity is based on Alvaro Molina Ayuso’s work on introducing AI in the mathematics classroom. It uses LearningML to classify simple addition and subtraction word problems and connects AI literacy with mathematical reasoning.

Resources:

Practice 3. Rules vs data: two ways of solving problems

This practice compares deductive rule-based solutions with inductive data-driven solutions using the problem of identifying the quadrant of a point in the plane.

Resource:

Video:

https://youtu.be/1D8konHIjbI

Practice 4. Recognizing simple geometric shapes

An accessible activity for primary education in which students classify triangles, squares, pentagons, and similar figures using image recognition.

Resource:

The complete workshop content remains available in Spanish in the paired post. This English version provides a navigable summary and preserves the bilingual translation map used by the site.